The graphics on this game are amazing. I love the 1-bit art with the red, and the chromatic aberration w/ screenshake whenever the needle dashes, and all the moody 2d lighting effects you've got going on too.
A downloadable game for Windows and macOS
Windows laptop players,
There is a frame rate issue with the Battery Saver on Windows laptops.
Consider playing the game while your laptop is connected to a charger.
Needlesong is a twin stick shooter with only one projectile, a mind-controlled needle.
Art, Design, Programming by Yongmin Park
Soundtracks by Corvus Prudens
Initally made for GMTK Jam 2019.
GMTK Jam 2019 theme: 'Only one'
You have only one weapon.
The flying needle.
One projectile, one arrow, one bullet
But you can control it with your mind.
Just like Yondu Udonta in the Guardians of the Galaxy series.
- Xbox Controller
- Movement: Left Stick
- To control the needle: Right Stick
- Attack: (While controlling the needle) Right Trigger
- Keyboard & Mouse
- Movement: WASD
- To control the needle: Hold Right Click and move
- Attack: (While controlling the needle) Left Click
- Movement: WASD
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I haven't seen any gameplay past the second stage (the train)...is it infinite at the moment, or am I just not good enough to beat it?
In any case, this game is really great, can't wait to see future iterations!
The game wont start :(
The screen is black and there is music playing but nothing else.
it was really hard to play on Mac since I don't use a mouse
The idea is great and I really enjoyed the gameplay, the mechanic reminds me Yondu's arrow from Marver and the style is just amazing and close to Downwell's! Great game.
Hello, I made a video of your game, losing my sanity a bit, but still enjpyed it haha would love to see more :P
Sorry to say it but camera in the trailer is making me sick :/
great game, looking forward to the expanded version!
The game is soo cool^^
It was really fun to play
I quite enjoyed your entry into the GMTK Game Jam. The twinstick style gameplay was really interesting, and so I am curious if you plan to develop this any further? I ask because I would like to try expand on this game, but only if that is okay with you?
Sorry I'm planning to develop this further as a full project. Glad you liked it. Thanks for the comment :)
Had a blast! Simple, elegant, and still full of nuance (you can for example do high damage combos by going back and forth).